Outposts in a minute.
The whole app, from your first goal to your outpost's hall.
How it works1
Check in and it grows. Skip and it decays.
Both clips are game art from the build.
Breaks allowed2
Stop checking in, and it falls apart where your friends can see.
Friends can help, and breaks are allowed.
- A neighbour can clean up your houseSo coming back doesn't feel like starting over
- Two pause days a monthFor exams, trips, or being sick
Lantern Market6
New pieces at the market every day.
Yard pieces and house designs are sold only at the Lantern Market, an island you sail to from Home.
- Eight stalls, restocked every daySix pieces for coins and two for gems
- A countdown to the next restockSo you know when to come back
- Some days, a rare moving house designAbout one day in four
Never for sale7
What we'll never sell
Gems buy looks only; money buys extra goals and stats.
- Streaks
- Pause days
- Fixing decay
- Outpost rank
If you could pay your way out of it, it wouldn't keep you accountable.
Built so far8
What we've built
- 7 islandsFitness, finance, reading, mindfulness, social, career, and a guild town for any goal
- LiveReal accounts, real-time multiplayer, and play before you sign up
- 5,000+Automated tests
- SafeReporting, blocking, an age check, account export, and account deletion
Nicolo Gallia started Outposts. Daniel Lombard is the developer and he writes the code.
Screens9